Skill System: Difference between revisions

From Hadelmia MMORPG Wiki
No edit summary
No edit summary
Line 5: Line 5:
Maximum skill factor is '''2.50 x 2.50 = 6.25''' where both [[theory]] and [[practice]] are maximum 5 and 100.  
Maximum skill factor is '''2.50 x 2.50 = 6.25''' where both [[theory]] and [[practice]] are maximum 5 and 100.  


Example 2: When we calculate [[player]] [[dodge]] chance: (1.05 * '''[[wrestling]] total factor''') + [[agility]] + [[agility]] [[stat bonus|bonus]] + [[blockade]] * 2 + ('''[[wrestling]] total factor''' * 1.2) + ([[avoiding]] total factor) and (if defensive stance is on then + 1.05 * [[stancing]] total factor.
Example 2: When we calculate [[Character|player]] [[Character Dodge Chance|dodge chance]]: (1.05 * '''[[wrestling]] total factor''') + [[agility]] + [[agility]] [[stat bonus|bonus]] + [[blockade]] * 2 + ('''[[wrestling]] total factor''' * 1.2) + ([[avoiding]] total factor) and (if defensive stance is on then + 1.05 * [[stancing]] total factor.
<br>
<br>
* [[Skills|Back to Skills]]
* [[Skills|Back to Skills]]

Revision as of 04:35, 7 November 2019

Total skill factor is combination of theory and practice factors of the skill.

Example: You have level 4 theory and 81 practice on wrestling skill, it gives total 1.75 x 1.80 where 1.75 is Sage level theory, and 1.80 is Taskamaster practice of the wrestling, so total wrestling factor is 1.75 x 1.80 = 3.15

Maximum skill factor is 2.50 x 2.50 = 6.25 where both theory and practice are maximum 5 and 100.

Example 2: When we calculate player dodge chance: (1.05 * wrestling total factor) + agility + agility bonus + blockade * 2 + (wrestling total factor * 1.2) + (avoiding total factor) and (if defensive stance is on then + 1.05 * stancing total factor.