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'''Example''': You have level 4 [[Skill Theory|theory]] and 71 [[Skill Practice|practice]] on [[Wrestling|wrestling]] skill, it gives total '''1. | '''Example''': You have level 4 [[Skill Theory|theory]] and 71 [[Skill Practice|practice]] on [[Wrestling|wrestling]] skill, it gives total '''1.6 x 1.7''' where 1.6 is Sage level [[Skill Theory|theory]], and 1.7 is Taskamaster [[Skill Practice|practice]] of the [[Wrestling|wrestling]], so total [[Wrestling|wrestling]] factor is '''1.6 x 1.7 = 2.72''' | ||
Maximum skill factor is ''' | Maximum skill factor is '''2.2 x 2.8 = 6.''' where both [[Skill Theory|theory]] and [[Skill Practice|practice]] are maximum 6 and 100. | ||
'''Example 2''': When we calculate [[Character|player]] '''[[Character Dodge Chance|dodge chance]]''', the formula is: (1.05 * '''[[Wrestling|wrestling]] total factor''') + [[Character Agility|agility]] + [[Character Agility|agility]] [[Stat Bonuses|bonus]] + [[Nimble|nimble]] perk points * 2 + ('''[[Wrestling|wrestling]] total factor''' * 1.2) + ('''[[Avoiding|avoiding]] total factor''' * 1.2) and (if defensive stance is on, then + (1.05 * '''[[Stancing|stancing]] total factor'''). | '''Example 2''': When we calculate [[Character|player]] '''[[Character Dodge Chance|dodge chance]]''', the formula is: (1.05 * '''[[Wrestling|wrestling]] total factor''') + [[Character Agility|agility]] + [[Character Agility|agility]] [[Stat Bonuses|bonus]] + [[Nimble|nimble]] perk points * 2 + ('''[[Wrestling|wrestling]] total factor''' * 1.2) + ('''[[Avoiding|avoiding]] total factor''' * 1.2) and (if defensive stance is on, then + (1.05 * '''[[Stancing|stancing]] total factor'''). | ||
'''[[Character Dodge Chance|dodge chance]] formula''': '''(1.05 * Wrestling TSF) + Agility + Agility Bonus + (Blockade Perk * 2) + (Wrestling TSF * 1.2) + (Avoiding TSF * 1.2)''' And if defensive stance is on, add '''(1.05 * Stancing TSF)''' to the value. | '''[[Character Dodge Chance|dodge chance]] formula with random levels of wrestling, avoiding and stancing''': | ||
'''(1.05 * Wrestling TSF) + Agility + Agility Bonus + (Blockade Perk * 2) + (Wrestling TSF * 1.2) + (Avoiding TSF * 1.2)''' And if defensive stance is on, add '''(1.05 * Stancing TSF)''' to the value. | |||
In next stage we assume defensive stance is on. | In next stage we assume defensive stance is on. | ||
Raw Formula is '''(1.05 * 2. | Raw Formula is '''(1.05 * 2.72) + 10 + 1 + (2 * 2) + (2.72 * 1.2) + (3.23 * 1.2) + (1.05 * 1.82) = 26.907''' | ||
Simplified Formula is '''2. | Simplified Formula is '''2.856 + 10 + 1 + 4 + 3.264 + 3.876 + 1.911 = 26.907''' | ||
<br> | So dodge chance is 26.907%<br> | ||
{| class="wikitable" | {| class="wikitable" | ||
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! '''Total Skill Factor (TSF)'''!! Theory rank 🠊 | ! '''Total Skill Factor (TSF)'''!! Theory rank 🠊 | ||
! None | ! None | ||
Not learned | |||
! Pupil | ! Pupil | ||
0 | 0 Learned | ||
! Scholar | ! Scholar | ||
1 | 1 |
Latest revision as of 05:58, 12 January 2024
Total skill factor (TSF) is combination of theory and practice factors of the skill.
Example: You have level 4 theory and 71 practice on wrestling skill, it gives total 1.6 x 1.7 where 1.6 is Sage level theory, and 1.7 is Taskamaster practice of the wrestling, so total wrestling factor is 1.6 x 1.7 = 2.72
Maximum skill factor is 2.2 x 2.8 = 6. where both theory and practice are maximum 6 and 100.
Example 2: When we calculate player dodge chance, the formula is: (1.05 * wrestling total factor) + agility + agility bonus + nimble perk points * 2 + (wrestling total factor * 1.2) + (avoiding total factor * 1.2) and (if defensive stance is on, then + (1.05 * stancing total factor).
dodge chance formula with random levels of wrestling, avoiding and stancing:
(1.05 * Wrestling TSF) + Agility + Agility Bonus + (Blockade Perk * 2) + (Wrestling TSF * 1.2) + (Avoiding TSF * 1.2) And if defensive stance is on, add (1.05 * Stancing TSF) to the value.
In next stage we assume defensive stance is on.
Raw Formula is (1.05 * 2.72) + 10 + 1 + (2 * 2) + (2.72 * 1.2) + (3.23 * 1.2) + (1.05 * 1.82) = 26.907
Simplified Formula is 2.856 + 10 + 1 + 4 + 3.264 + 3.876 + 1.911 = 26.907
So dodge chance is 26.907%
Total Skill Factor (TSF) | Theory rank 🠊 | None
Not learned |
Pupil
0 Learned |
Scholar
1 |
Literate
2 |
Versed
3 |
Sage
4 |
Maven
5 |
Fiend
6 |
---|---|---|---|---|---|---|---|---|---|
Practice rank and skill 🠋 | Rank multiplier (Practice 🠋) (Theory 🠊) | 1 | 1.025 | 1.05 | 1.3 | 1.4 | 1.6 | 1.9 | 2.2 |
Proselyte (0-<20) | 1 | 1 | 1.025 | 1.05 | 1.3 | 1.4 | 1.6 | 1.9 | 2.2 |
Fledgling (20-<40) | 1.05 | 1.05 | 1.07625 | 1.1025 | 1.365 | 1.47 | 1.68 | 1.995 | 2.31 |
Aide (40-<50) | 1.1 | 1.1 | 1.1275 | 1.155 | 1.43 | 1.54 | 1.76 | 2.09 | 2.42 |
Artisan (50-<60) | 1.2 | 1.2 | 1.23 | 1.26 | 1.56 | 1.68 | 1.92 | 2.28 | 2.64 |
Foreman (60-<70) | 1.4 | 1.4 | 1.435 | 1.47 | 1.82 | 1.96 | 2.24 | 2.66 | 3.08 |
Taskmaster (70-<80) | 1.7 | 1.7 | 1.7425 | 1.785 | 2.21 | 2.38 | 2.72 | 3.23 | 3.74 |
Yeoman (80-<90) | 2 | 2 | 2.05 | 2.1 | 2.6 | 2.8 | 3.2 | 3.8 | 4.4 |
Virtuoso (90-<100) | 2.4 | 2.4 | 2.46 | 2.52 | 3.12 | 3.36 | 3.84 | 4.56 | 5.28 |
Prodigy (100) | 2.8 | 2.8 | 2.87 | 2.94 | 3.64 | 3.92 | 4.48 | 5.32 | 6.16 |