Skill System: Difference between revisions

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Maximum skill factor is '''2.50 x 3.50 = 8.75''' where both [[Skill Theory|theory]] and [[Skill Practice|practice]] are maximum 5 and 100.  
Maximum skill factor is '''2.50 x 3.50 = 8.75''' where both [[Skill Theory|theory]] and [[Skill Practice|practice]] are maximum 5 and 100.  


Example 2: When we calculate [[Character|player]] [[Character Dodge Chance|dodge chance]], the formula is: (1.05 * '''[[Wrestling|wrestling]] total factor''') + [[Character Agility|agility]] + [[agility]] [[Stat Bonuses|bonus]] + [[Blockade|blockade]] perk points * 2 + ('''[[Wrestling|wrestling]] total factor''' * 1.2) + ('''[[Avoiding|avoiding]] total factor''') and (if defensive stance is on then + 1.05 * '''[[Stancing|stancing]] total factor'''.
Example 2: When we calculate [[Character|player]] [[Character Dodge Chance|dodge chance]], the formula is: (1.05 * '''[[Wrestling|wrestling]] total factor''') + [[Character Agility|agility]] + [[Character Agility|agility]] [[Stat Bonuses|bonus]] + [[Blockade|blockade]] perk points * 2 + ('''[[Wrestling|wrestling]] total factor''' * 1.2) + ('''[[Avoiding|avoiding]] total factor''') and (if defensive stance is on then + 1.05 * '''[[Stancing|stancing]] total factor'''.
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* [[Skills|Back to Skills]]
* [[Skills|Back to Skills]]

Revision as of 06:37, 13 November 2019

Total skill factor is combination of theory and practice factors of the skill.

Example: You have level 4 theory and 71 practice on wrestling skill, it gives total 1.75 x 1.80 where 1.75 is Sage level theory, and 1.80 is Taskamaster practice of the wrestling, so total wrestling factor is 1.75 x 1.80 = 3.15

Maximum skill factor is 2.50 x 3.50 = 8.75 where both theory and practice are maximum 5 and 100.

Example 2: When we calculate player dodge chance, the formula is: (1.05 * wrestling total factor) + agility + agility bonus + blockade perk points * 2 + (wrestling total factor * 1.2) + (avoiding total factor) and (if defensive stance is on then + 1.05 * stancing total factor.